Job Description
We are seeking a visionary Senior Spatial Computing & GenAI Architect to lead our R&D division in building the immersive digital experiences of 2026 and beyond. In this role, you will bridge the gap between generative artificial intelligence and spatial computing, creating seamless, intelligent environments that redefine human interaction with technology.
Why Join Us?
- Work at the cutting edge of Reality Computing.
- Shape the roadmap for the next generation of spatial operating systems.
- Competitive equity package and top-tier benefits.
- Flexible hybrid work environment.
If you are passionate about the future of interaction and have the technical depth to execute it, we want to hear from you.
Responsibilities
- Architect and prototype immersive spatial interfaces using Unity and Unreal Engine.
- Integrate Large Language Models (LLMs) into spatial environments for contextual AI assistance.
- Collaborate with cross-functional teams to define the product vision for 2026.
- Optimize rendering pipelines for real-time, high-fidelity 3D graphics.
- Conduct technical research on emerging spatial computing hardware and software trends.
- Lead code reviews and mentor junior engineers in advanced graphics and AI.
Qualifications
- 5+ years of experience in game development or spatial computing.
- Proficiency in C# (Unity) or C++ (Unreal Engine).
- Strong understanding of computer graphics, shaders, and rendering techniques.
- Experience deploying and fine-tuning Generative AI models (e.g., GPT-4, Stable Diffusion).
- Experience with WebXR or native AR/VR SDKs (e.g., ARKit, ARCore).
- Excellent problem-solving skills and ability to work in a fast-paced, agile environment.